Novaby project: REAL Richmond - WeightBoy Statue for AR
Render in Blender

Render in Blender

Render in Blender

Render in Blender

Render in Blender

Render in Blender

Render in Blender

Render in Blender

Novaby project: REAL Richmond - WeightBoy Statue for AR

This is a project for Real Richmond.
It sculpture concept based from students, and this case I need to make it for AR by Unity.
I used Zbrush to make the big shape for it , and add details for it.
After that I used Blender and Maya to retopo and UV for it.
Last, I used Substance Painter to make the texture for it, also we used baking light to bake light for the texture.
And last, we set it up in Unity.

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